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50 swimming terms explained, including IM, flip turn, streamline, negative split and taper, each with a short definition.

Swimming terminology sounds simple until you stand on a pool deck at a meet and hear half of it shouted at once. The words related to swimming below name the four strokes, the parts of a race and the equipment that hangs off the lane rope, and the words associated with training, from intervals to the taper, come with them. The swimming glossary further down is there for the single term you came looking for.

Must-Know Swimming Terms, Phrases and Slang:

  1. Backstroke
  2. Breaststroke
  3. Butterfly
  4. Dive
  5. Flip turn
  6. Freestyle
  7. IM (Individual Medley)
  8. Lane
  9. Medley relay
  10. Pool
  11. Qualifying time
  12. Relay
  13. Streamline
  14. Tumble turn
  15. Warm-down
  16. Warm-up
  17. Water polo
  18. Cap
  19. Goggles
  20. Heat
  21. Kickboard
  22. Lap
  23. Pace clock
  24. Personal best
  25. Split
  26. Stroke
  27. Swim-off
  28. Timer
  29. Touch pad
  30. Underwater kick

Swimming Glossary: Every Term A to Z

TermWhat It Means
AnchorThe last swimmer in a relay. Teams usually save one of their fastest legs for it.
BackstrokeThe stroke swum on the back, with alternating arm recoveries over the water and a flutter kick.
BlocksThe raised starting platforms at the end of each lane that swimmers dive from.
BreaststrokeThe stroke with simultaneous arm and leg movements and a frog kick. The slowest of the four and the most technical.
ButterflyThe stroke with both arms recovering over the water together and a dolphin kick. Physically the hardest.
CapThe silicone or latex head covering that holds the hair down and cuts drag.
CatchThe moment at the front of the stroke when the hand takes hold of the water and starts pulling.
DeckThe floor around the pool, where coaches, officials and swimmers waiting to race stand.
DiveThe racing start from the blocks, entering the water in a streamline.
DQDisqualification. Given for a false start, an illegal turn, a wrong stroke or an early relay takeover.
DrillA part-stroke exercise done to fix one piece of technique rather than to swim fast.
False startMoving on the blocks before the starting signal. Under current rules it costs the swimmer the race.
FinsTraining flippers that increase kick propulsion and let a swimmer work on speed and body position.
Flip turnSomersaulting into the wall in freestyle and backstroke so the turn costs no speed.
FreestyleThe event where any stroke is allowed, which in practice always means the front crawl.
GogglesEyewear that keeps chlorine out and gives clear vision under water.
HeatOne of the preliminary races. The fastest times across all heats move on to the final.
IMIndividual medley. One swimmer covers butterfly, backstroke, breaststroke and freestyle in that order.
IntervalThe clock time a set is swum on, including the rest. "100s on 1:30" means one every ninety seconds.
KickboardThe float held at arm's length so a swimmer can work the legs alone.
LaneOne marked channel of the pool, separated by floating lines that damp down the waves.
LapOne length of the pool in common American usage. Some clubs use it for down and back, so ask before counting.
LifeguardThe person watching the water whose job is to spot and reach a swimmer in trouble.
Long courseRacing in a 50 metre pool. Olympic swimming is long course.
Medley relayA relay in which four swimmers cover backstroke, breaststroke, butterfly and freestyle in that order.
Negative splitSwimming the second half of a race faster than the first.
Pace clockThe large clock on the pool wall that swimmers read to start sets and check their times.
PaddlesPlastic plates strapped to the hands to increase resistance and sharpen the catch.
Personal bestA swimmer's fastest time ever in one event. Shortened to PB, or best time.
PoolThe competition venue itself, standardly 25 or 50 metres long with marked lanes.
Pull buoyThe foam float held between the thighs so the legs stop working and the arms do everything.
Qualifying timeThe time standard a swimmer must have already swum to enter a given meet.
RelayA team event in which four swimmers each cover an equal part of the distance.
SetA block of a training session, such as ten 100s, swum to a given interval and purpose.
Short courseRacing in a 25 metre pool. More turns, so times are faster than long course.
SplitThe time for one part of a race, usually each 50 or 100. Splits show whether the pace held.
SprintA short, all-out race or effort. In competition it usually means the 50 and 100 distances.
StreamlineThe tight position off every wall and start, arms overhead, hands stacked, to cut resistance.
StrokeOne of the four competitive styles: freestyle, backstroke, breaststroke and butterfly.
Swim meetA swimming competition. One meet runs over one or more sessions of heats and finals.
Swim-offAn extra race between swimmers who tied for the last place in a final.
TaperThe planned drop in training volume before a target meet, so the swimmer arrives rested and fast.
TimerThe official or electronic system that records each swimmer's time.
Touch padThe pressure-sensitive panel at the end of the lane that stops a swimmer's clock when touched.
Treading waterStaying upright and afloat in one place by working the legs and hands.
Tumble turnThe British name for the flip turn.
Underwater kickThe dolphin kicks taken under the surface after a start or turn, up to the 15 metre mark.
Warm-downThe easy swim after a race or hard set that helps the body clear out and recover.
Warm-upThe swim before racing or training that raises muscle temperature and gets the stroke moving.
Water poloThe team sport played in a pool, throwing a ball into the opposing goal. Its players come out of the same clubs as swimmers.

#1 Backstroke

A swimming stroke performed on the back where arms lift out of the water in an alternating circular motion, and legs execute a flutter kick. It is one of the four competitive strokes and requires swimmers to maintain a streamlined position.

#2 Breaststroke

The oldest and most technical of the competitive swimming strokes, breaststroke involves simultaneous movements of the arms and legs in a “frog-like” pattern. It requires precise timing and technique for efficient propulsion in the water.

#3 Butterfly

A dynamic and physically demanding stroke involving simultaneous overhead arm movement and a dolphin-like kick. Butterfly is recognized for its speed and the distinctive undulating motion swimmers make as they power through the water.

#4 Dive

Initiating a race or transitioning from the pool deck into the water, a dive involves a swimmer propelling themselves forward and downward into the water. Mastering the technique is key for a competitive edge, as a good dive can influence race outcomes.

#5 Flip turn

Performed primarily in freestyle and backstroke races, a flip turn involves a swimmer somersaulting at the end of the pool to quickly change direction while maintaining speed. Efficient turns are critical for maintaining momentum and improving race times.

#6 Freestyle

The most common swimming stroke, also known as the front crawl, characterized by an alternating arm stroke and flutter kick. Although technically freestyle allows any stroke, in competitive swimming, it is almost universally swum as the front crawl.

#7 IM (Individual Medley)

A swimming race in which a single swimmer competes in four different strokes sequentially: butterfly, backstroke, breaststroke, and freestyle. This event tests a swimmer’s versatility and skill across all major swimming strokes.

#8 Lane

A designated division in a swimming pool, marked by ropes with buoys, that separates swimmers to prevent collisions during practice or competition. Each lane is typically about 2.5 meters wide, allowing swimmers ample space to perform.

#9 Medley Relay

A swimming race where each of four team members swims a different stroke in sequence: backstroke, breaststroke, butterfly, and freestyle. The order of strokes in a medley relay is strategic and tests the versatility of a swim team.

#10 Pool

The body of water in which swimming competitions and practice sessions take place. Standard competitive pools are 25 or 50 meters in length and have multiple lanes for swimmers to race side by side.

#11 Qualifying Time

A pre-determined time standard that swimmers must achieve to enter certain competitions. Qualifying times are set by meet organizers and serve to ensure a certain level of competition at the event.

#12 Relay

A team swimming event in which each member of a team takes turns to swim a segment of the race. There are different relay events, such as freestyle relay and medley relay, each requiring teamwork and speed.

#13 Streamline

A position used by swimmers when they push off the walls or start from the block; it involves stretching the body, arms extended overhead, and hands together to reduce resistance. Mastering the streamline is essential for maximizing speed through the water.

#14 Tumble Turn

Also known as a flip turn, this is a technique used in freestyle and backstroke races to reverse direction at the wall. Swimmers perform a somersault at the end of the pool to optimize their turnaround time.

#15 Warm-down

A low-intensity swim following a rigorous training session or race, intended to help the body recover and prevent muscle stiffness. Warm-downs aid in flushing out lactic acid build-up and gradually lower the heart rate.

#16 Warm-up

A pre-competition or pre-training session swim designed to prepare the swimmer’s body for high-intensity activity. Warm-ups increase muscle temperature, enhance flexibility, and can improve overall performance.

#17 Water Polo

A competitive team water sport played in a pool, where two teams attempt to score goals by throwing a ball into the opposing team’s net. It combines swimming prowess with ball-handling skills and strategic teamwork.

#18 Cap

In swimming competitions, a cap is a silicone or latex head covering worn by swimmers to reduce drag in the water. Team members often wear caps in matching colors, sometimes with numbers for identification in water polo.

#19 Goggles

Goggles are essential eyewear for swimmers, providing clear vision underwater and protecting the eyes from chlorine and other irritants. They come in various shapes and sizes to fit comfortably and seal out water.

#20 Heat

In competitive swimming, a heat is a preliminary race used to qualify for the final races. Swimmers are typically grouped in heats based on their submitted or seeded times.

#21 Kickboard

A flotation device used by swimmers during training, a kickboard helps isolate the legs for kicking exercises, improving leg strength and kick technique without arm movement.

#22 Lap

A lap is one length of the pool, typically from one end to the other. In training and racing, multiple laps are often counted to measure distance swum.

#23 Pace Clock

The pace clock is a large clock with a second hand used by swimmers to time their laps, intervals, and rest periods during practice. It helps maintain consistent pacing and monitor workout segments.

#24 Personal Best

An athlete’s best ever performance in a specific event, marking the fastest time they’ve achieved. Swimmers continuously strive to outperform their personal bests, reflecting individual progress and achievement.

#25 Split

A segment of time recorded from a longer race, often used to measure consistency or strategy, such as splits for each lap or 50 meters in a race. Coaches and swimmers analyze splits to evaluate performance and pacing.

#26 Stroke

Refers to the method of swimming, such as freestyle, backstroke, breaststroke, or butterfly. Each stroke has distinctive techniques and rules, and mastering all of them is crucial for competitive swimming.

#27 Swim-off

A tie-breaking race between two or more swimmers who have achieved identical times, often used to determine final positions or qualifications. A swim-off can be an intense head-to-head challenge for the competitors involved.

#28 Timer

An official or device responsible for recording accurate swim times during races. Human timers typically use stopwatches at swim meets, while automated systems may involve touch pads and electronic timing equipment.

#29 Touch Pad

An electronic device located at the end of a swimming lane that registers a swimmer’s time when touched. It ensures precise timing to the hundredth of a second and is crucial for fair race results.

#30 Underwater Kick

A technique used after starts and turns where swimmers perform a series of dolphin kicks underwater before surfacing. This method can maximize speed and distance covered in the water due to reduced drag compared to surface swimming.

FAQ

What do swimmers jump off at the start of a race?

The starting blocks. Each lane has one at the end of the pool, angled and with a foot wedge at the back, and swimmers dive from them into a streamline. Backstroke is the exception: those races start in the water, with the swimmer holding the block.

What is it called when a swimmer stays in one place in the water?

Treading water. The legs work in a circular or scissoring motion while the hands scull, which keeps the head above the surface without moving anywhere. Water polo players use a version of it called the eggbeater.

What is flinching in a swimming meet?

Flinching is moving on the blocks after the starter has called swimmers to their marks but before the signal. It is a false start, and under current rules the swimmer who does it is disqualified.

What is a swimming competition called?

A swim meet. It is made up of sessions, each session of events, and each event of heats. The fastest swimmers from the heats come back for the final.

What do you call the person who watches the pool?

The lifeguard. At a meet you will also see officials on deck: the starter who sends the races off, stroke and turn judges who watch technique, and timers at the end of each lane.

What are some words related to swimming?

They group into strokes (freestyle, backstroke, breaststroke, butterfly, IM), race words (heat, split, relay, personal best, DQ), technique (streamline, catch, flip turn, underwater kick) and training gear (kickboard, pull buoy, paddles, fins). The swimming glossary above lists every one of them.

What are some swimming terms for beginners?

“Freestyle,” “Butterfly,” and “Breaststroke” are some swimming terms beginners should start with. They represent the main swimming strokes essential for novice swimmers to learn.

What are some funny swimming terms?

“Flip turn,” “Dive,” and “Warm-down” are some funny swimming terms that add a light-hearted element to the sport, often sparking imagery of acrobatics in the pool and the juxtaposition of warming down in a cool environment.

What is a famous swimming phrase?

“Swim your own race,” is a famous swimming phrase, emphasizing the importance of focusing on one’s own performance rather than being overly concerned with competitors, promoting concentration and personal bests.

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